Desert Scene   Leave a comment

I began to create a few variations of the basic exterior texture. Below are 3 options, plain, a red painted line, and a green line with an abstracted grass pattern.


Here are a few shots of the final mock-up with both the fountain and a few color variations of the standard house model.


I added an undulating ground plane to show how the models would interact with sloped terrain in the game engine.


Posted 22 December 2012 by Gameitect in Uncategorized

Leave a Reply

Fill in your details below or click an icon to log in: Logo

You are commenting using your account. Log Out /  Change )

Google+ photo

You are commenting using your Google+ account. Log Out /  Change )

Twitter picture

You are commenting using your Twitter account. Log Out /  Change )

Facebook photo

You are commenting using your Facebook account. Log Out /  Change )


Connecting to %s

%d bloggers like this: