Desert Scene   Leave a comment

I began to create a few variations of the basic exterior texture. Below are 3 options, plain, a red painted line, and a green line with an abstracted grass pattern.

MudHouseModel29

Here are a few shots of the final mock-up with both the fountain and a few color variations of the standard house model.

Scene00

I added an undulating ground plane to show how the models would interact with sloped terrain in the game engine.

Scene01

Posted 22 December 2012 by Gameitect in Uncategorized

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