Cemetery   Leave a comment

This is an exterior scene rendering of a Cemetery. I created this using Autodesk 3DS Max 2012 in December 2012. I textured everything using Adobe Photoshop CS5.

This scene is based, in part, on the mausoleums in Père-Lachaise cemetery in Paris, France. The goal was to make mid to low-poly game-ready assets and present them as part of a cohesive scene.

Scene Render - Drafting RoomScene Render – Drafting Room

Blueprint Render - Drafting Roompoly count: 3,908 – tri count: 7,368

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Posted 6 March 2013 by Gameitect

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